The most recent editions of Glyphish also include an SVG version of each icon. Glyphish has been around for many years and I frequently use Joseph Wain's icons. This means that assets drawn in code are automatically future-proof. And a shape drawn in code looks great on any device, regardless of the screen's resolution. You don't need to include images at various resolutions in the bundle of your application. Last but not least, the size of the application bundle decreases quite a bit. Changing the color or the size of an icon is no rocket science. It is easy to make changes to icons that are drawn in code. Why would you want to draw shapes in code? Why is that better than using images? Depending on the complexity of the shape, drawing shapes in code is mostly faster than loading the image from the application bundle and drawing it onto the screen.Īnother benefit is flexibility. In this tutorial, I show you how easy it is to import an SVG (Scalable Vector Graphics) image into PaintCode and export it as code, ready to use in your application. The buttons in Samsara, for example, shown in the screenshot below, are drawn in code using PaintCode. I have been using PaintCode for several years and it has saved me countless hours and a lot of frustration. PaintCode is a great macOS application for drawing shapes and converting them to code. Join 20,000+ Developers Learning About Swift DevelopmentDownload Your Free Copy The Guide I Wish I Had When I Started Out MacOS (.dmg) Web Window (.exe) Linux (.zip) Star Web Window (.exe) Linux (.zip) Star. Looks great, but only a week or so after the release of 1.0.1 - and with no warning. With PaintCode you can create an app that is truly resolution-independent, using code (instead of large number of image assets) to draw a user interface. PaintCode is a vector drawing app that instantly generates Objective-C, Swift and C# drawing code.
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